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Posts in category: game design
These Charts Show That Pokemon Go Is Already in Decline

Pokemon Go is starting to lose the battle for mobile mindshare, according to Axiom Capital Management. As such, investors and executives at Facebook Inc., Instagram, Tinder (Match Group Inc.), Twitter Inc., and Snapchat can breathe a sigh of relief, says Senior Analyst Victor Anthony. “Given the rapid rise in usage of the Pokémon Go app […]

Dialogue Defibrillators: Jump-Start Classroom Discussions!

During a 12th-grade English discussion years ago, I asked a question that nobody answered. Wanting students to do more heavy academic lifting, I decided to wait until someone spoke before saying another word. A minute crept by. The class fidgeted while I waited. Ninety tense seconds passed. Students’ faces registered confusion and frustration at my […]

The gamification of employee benefitsBy Nathan Solheim

Games have been around for eons. They bring together—or divide—friends, families, communities and even nations. Games challenge minds and bodies. Games bring out competitive spirit. Games can be played and watched. There are few things in human existence that are such powerful motivators. So it should come as no surprise that game theory can be […]

What Game Designers Can Learn From Cinema

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. [This article originally appeared on Game Design Aspect of the Month under the topic of Co-Designing With Players.] Last month, I had to opportunity […]