I want to keep this Ludic Spirit idea going as it is now shaping how I view pretty much everything in a way that gamification never really did. It is a much simpler way to improve the world around me that does not rely on the sorts of reward frameworks that gamification often needs you to design.
Obviously, I am still using RAMP (Relatedness, Autonomy, Mastery & Purpose) to help me break down how I am applying Ludic Spirit-related elements and concepts. However, for now, I am focusing on me, the person, not me the product designer – sometimes you have to shift focus back to you!