Have a Batman break to keep motivated.

Batman and mug Have a Batman break to keep motivated

Last Friday, I began a little experiment – Batman’s big day out.

It was the start of a series of little bits of fun I will be capturing and putting up on social media, following the story of my little LEGO Batman figure.

Now, the point is I wanted to have a bit of fun on my Friday and possibly bring a little to my friends along the way. A question that came up though was

“Have you no work to do?”.

The answer was – of course I do. However, the total time take on Friday to do this was about 30 minutes. As I work with a VDU, I am meant to have a break every hour. If I smoked, it would be acceptable to take 45 minutes or more a day for smoking breaks. So is 30 minutes of something that I enjoyed, kept me motivated, was creative, brought joy to others and helped increase social media traffic for me that day a bad thing? Of course not – and I am not giving myself or anyone else cancer having a Batman break! Read More ...

4 gamification lessons from the arcades

When I was young, one of my absolute favourite things in the world were arcades! When ever my parents took me on holiday, I would pray that nearby would be an arcade. The lights, the sounds, the smell – everything about an arcade filled me with joy and excitement. Row upon row of cabinets fighting for my attention, adorned with intricately designed decals and pumping out sonic blasts of enticing music and sound effects.

Then there were the machines that went a step further, the ones that became a full immersive experience or even a ride! Who can forget the pitching and yawing of the Afterburner cabinet, or the skidding Outrun machine. The game that changed everything for me was the sit down Star Wars cabinet from Atari. First released in 1983, this thing of beauty gave you the chance to be Luke Skywalker piloting his X-Wing battling to destroy the Death Star. I would walk over broken glass in a vat of vinegar to own one of those! Read More ...

Exit mobile version