New Year – What could it Bring

Backtothefuture delorean New Year 8211 What could it Bring

Well, in a few hours it will be 2012. Now, sadly we are not traveling in flying cars though luckily it doesn't look like the world is going to end. So what is going to happen in 2012?

I think it is pretty certain that a gajillion new social media related jobs will be created. That said, I have to wonder how long that can last.

Confessions, Klout and Contradictions

In my third set of musings around social influence and indexing tools such as Klout, I feel it is time to confess a few things.

But first, you may have noticed from my previous posts - I am not a fan of the importance being put on the afore mentioned tools in the industry.

Apple – Sponsored by Microsoft Pie.

Of course that isn't true, but it could be.  In the last few days Microsoft has released some very well received apps for iOS. It started with My Xbox Live and has seen Kinectimals and SkyDrive follow.

Microsoft have had other products on the platform. Photosynth, Tag and the very popular OneNote, which has also had a big update.

Should we be talking about Rewardification and Gamification?

I have written a little about Gamification. I love the concept and have just been doing a little bit of it on my website - www.yars.co.uk. I have implemented very simple ideas like Achievements and Experience points for participation. I talk to many people about such things and they often come back with the same comments. Where is the game in that? Is that not just

Whilst Innovation may not be Dead, where is the Courage in the Games Industry?

People often ask where the innovation has gone in the games industry. I have been guilty of it on the past. In fact, this article was going to be titled with that exact question.

However, the more I drafted the piece and the more I thought about it, the more I realised that innovation is still alive and kicking in our industry, albeit sometimes quietly. What is missing now is courage.

When I first really got into games, everything seemed innovative. People were really beginning to understand what games could be. This was back in the Days of the ZX Spectrum and Commodore 64. Read More ...

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