As I rewrite my book, I realise that there are many terms that I have been using that may not be known to non-gamification people. When I started writing it was with the intention of using plain language. Sadly, that is not always possible. So I have started to build a little glossary of terms as I use them. This is my interpretation of the words or phrases and is by no means complete. I will add to it over time I’m sure!
- Game Thinking: The use of game related design methods and ideas (eg gamification, serious games) to create solutions.
- Gamification:
- the use of game elements and game thinking in non-game contexts
- making more game-like experiences.
- Pervasive User Centric Design
Mechanics