Gamification often uses points, deal with it. They can form a solid backbone to a system, after all, they are just a granular form of tracking and record keeping!
My issue today is with a misconception about using experience points in gamification. In games, we know that experience points are used in many titles. In a game, experience points (XP) are gained by doing tasks, completing missions, killing the bad guys and more. Often, the early stages of games see the user “grinding”, doing small, unskilled repetitive tasks over and over again, to gain XP.