Category: Gamification


#Gamification: Voting Mechanics

Balancing systems is a time consuming but highly important part of any gamified design. Getting the points per action right, knowing how to reward each activity. Ensuring the narrative is well rounded and keeps...


User Type HEXAD Lenses

One of the cool things about working at Motivait, is having access to some very cool and very intelligent people! One of those is a chap by the name of Carl Eacott. We met...