Why it’s critical that AI is critical

File 00000000363c62468a89dbe54e46e56b Why it 8217 s critical that AI is critical

It had to happen, I had to start writing about AI eventually. Why? Well, chatGPT is the ultimate gamification – a choose your own adventure with infinite outcomes!

I wanted to start with what AI is really bad at – being critical.

I’ve been using AI extensively over the last 12 months as a writing assistant, co developer and general wall to bounce ideas off, and I’ve learned a few things. First and foremost – AI is the best and worst cheerleader.


Everything you do is greeted with “that’s an amazing observation” or “what a great and insightful question” or “yes, this work is perfect, you are incredible”.
It like a constant stream of affirmation spewed out like shit from an incontinent dog,.but it is addictive. Suddenly, you are always right – how often can you say that in your day to day life 😉

It might make you feel great, but it also makes you miss critical issues with what you are doing. Rather than critique, you are getting confirmation of your own preconceptions. By default, things like ChatGPT wants to please you. This kills critical thinking, like having your own personal yes man that empowers all your worst ideas.

When you are working with AI, you need to set boundaries. You need to tell it to be critical, to analyse and assess what you are doing for merit and for being just plain shit.

I actually created a chat bot through ChatGPT that was trained on all my work, then given a personality.  Ninja Monkey is sarcastic, dismissive and at times just plain rude. Bit, he does try to be critical and tell you the truth. If an idea is crap, he isn’t scared to tell you.

This is essential, as it has helped me write better content, but assessing and checking my ideas and critically considering it for it’s true merits – not just waving a pompom and saying “you are awesome, go you!” He’s more likely to threaten to slap me with a pair of nunchucks.

Hell of you tell him you’re Andrzej, he may even insult you! Read More ...

Some AI Insights into the HEXAD User Types

I recently downloaded the latest response stats for the HEXAD 12 User Types test, and fed them into ChatGPT to analyse. I thought it was very interesting what came back, and it supported what I had observed in the past – so thought I would share it here!

1. Gender-Based Trends

Females:

  • Predominantly align with Socialiser and Philanthropist types, indicating a strong preference for community engagement and altruistic behaviors.
  • The dominance of Socialiser decreases slightly in older age groups, replaced by Philanthropist, reflecting a shift toward purpose-driven motivations.

Males:

  • Tend to exhibit Achiever and Player traits, emphasizing goal-oriented behaviors, competitions, and extrinsic rewards.
  • Achiever remains a strong motivator across all age groups for males, with Player peaking in younger users and declining over time.

2. Age Group Dominance

Younger Users (18–29):

  • Continue to show higher prevalence of Free Spirit traits, reflecting a desire for autonomy, exploration, and creative freedom.
  • Player traits are also slightly stronger in this age group, indicating the appeal of rewards and achievements early in life.

Older Users (30–49):

  • Display more balanced traits, with notable increases in Philanthropist motivations, suggesting a shift toward altruism and purpose-driven engagement.
  • Achiever remains prominent, indicating continued goal-oriented behavior.

3. Gender and Age Interaction

Younger Females (18–20):

  • Exhibit strong Socialiser and Philanthropist tendencies, valuing relationships, community, and purpose.
  • Free Spirit is also significant, reflecting creativity and independence.

Older Males (30–49):

  • Demonstrate higher inclinations toward Achiever and Free Spirit, focusing on mastery, autonomy, and personal growth.

4. Players Are Reward-Oriented but Underrepresented

  • Player remains one of the least dominant traits across all groups but is more pronounced in younger users (18–20), aligning with early-stage life goals and aspirations.
  • This suggests that gamified reward systems may resonate well with younger users but require a balanced approach for older demographics.

5. Philanthropists Increase with Age Read More ...

Expert’s Warning: Master AI, Data, and Gamification or Risk Going Out of Business in 5 Years!

Made you look, made you stare, made you mess your underwear!

We have all seen the headlines like “Expert says if you don’t know AI, you won’t be in business next week”. But the truth is, that’s bollocks.

Now, you may not be in as great a shape as those in a similar line of work that do understand AI, but you won’t be out of business if you remember this one simple rule. People make a business.

The truth is that most people don’t even understand what any of this stuff is. AI isn’t AI for the most part, it is just clever algorithms (even ChatGTP agrees with me there – see the end of this post). Very few people really understand data and big data, they just think it is Google Analytics. Even fewer seem to understand Gamification still, relying on parlour tricks rather than good game and behaviour-based design. Read More ...

NightCafe: A Great Example of Using Points

Points and gamification have a love-hate relationship – especially when you are talking about using points to incentivize creative endeavors over rote tasks.

I am not artistic, in any way shape, or form. However, the advent of AI-based art means that I have a way to get the images in my head onto a virtual canvas by doing something I am good at – talking. As long as I am descriptive enough, I can bend AI to my will (ish) and create the things that are in my head finally.

I’ve tried loads of sites to create are, but I keep coming back to NightCafe, not because it is the best, but because it is the one that offers me the best chance to create what I am thinking about and has some fun thrown it. Let me explain. Read More ...

5 Common Mistakes in Gamification and How to Fix Them – The Science of Gamification

Gamification is becoming more and more prevalent in the software industry. Many businesses are integrating game mechanics into their customer loyalty programs, websites, and other digital products to drive engagement and increase the adoption of various features. However, while gamification has become commonplace as a trend, it’s not that easy to implement correctly. Many organizations make mistakes when incorporating gaming elements into their products. Let’s take a look at some common pitfalls and how you can avoid them when implementing gamification strategies in your own organization. Read More ...

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