There is nothing worse than playing against people who are miles ahead of you in terms of either ability or equipment. It is very demoralising to lose time and time again when in reality you never have a chance. Take leaderboards as a good example. Very often the people at the top are always the same few names, over and over again. For most companies, this does not seem to get addressed for some reason. It’s a bit like pitting your local Sunday Dad’s league against Chelsea every week. There is no opportunity for the Sunday players to ever be as good as Chelsea, they will get destroyed week after week until they give up playing. It is totally unfair and unbalanced. This is why in organised sports, you have divisions and leagues. You only play against people that you have a fair(ish) chance of beating.
Gamification
Some Gamification Videos and a bit of Fun
I’ve been busy making videos of late, here are the last few. Some tutorials, a few rants and a bit of fun 🙂
Player Types and User Types in Gamification
Ethics in Gamification
Failure and Consequences in Gamification
Stop Perpetuating Bad Gamification Design
The Games Invasion: Why It’s a Good Thing
Parenting and Gamification
The Little Cog
What Does a Gamification Consultant Do??
A question that I ask on a very regular basis, once I have explained what gamification is, is “What does a gamification consultant actually do?”
Well, this short video should help you get the idea!
Oh and my Gamification Journey Worksheet is still only £10 – going up to 15 soon 🙂
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Combining the Gamification User Journey, Action / Feedback Loops and the Spiral to Mastery
Ok, so a pretty long title there, but stay with me.
I have been trying out making a couple of videos to augment the blog a little. The first one was to introduce a new version of my activity loops idea from a few years ago. The second was to talk about how that fits together with the new Gamification User Journey and a new-ish idea around spirals and mastery… you need to watch the video to get more about that one!
Activity / Feedback Loops
First off, can anyone think of a nice little name for this, something catchy? Also, can anyone make a nicer looking version (Bernardo, I’m looking at you dude!!).
Focused Feedback and Attainable, Maintainable Goals
Don’t Mention Gamification
I was challenged recently to talk about gamification without mentioning games or gamification! The reason is that many people have not got time to dive too deep into the meanings and on its own, gamification as a word is confusing, to say the least. So, I took to YouTube and had a go!
My thoughts revolved around two core concepts; Focused Feedback and Attainable, Maintainable Goals.
Focused Feedback
Feedback is essential for engagement in anything we do, whether it is related to our job, social life or hobbies. Without feedback, we don’t know where we, how we are doing or where we are going. Not having feedback is like driving without seeing the road or a map!
