A slightly cheating post today. Here are the mechanics and ideas that I have been using when supporting certain user types. I wanted to present them in a non usertype specific way. So instead of Player, here you see “Short term engagement, Activity”. This should help people see a little more clearly how to support different gamified activities.
The smaller / fainter the mechanic or idea, the less impact it has.
Click one of the links to jump straight to the activity.
Education | Innovation, Change | Creativity, Invention | Contribution, Help | Short term engagement, Activity | Collaboration