Gamification: what is it, why is it important?

Gamification Gamification what is it why is it important

Just as a thought, as a tag line – Gamification: why you have been doing it since you were a small child.

Gamification is another one of those words that seems to be getting a lot of use at the moment, a little bit like Cloud. If you look at the Internet for a description (in my case Wikipedia) you get;

“Gamification is the use of game play mechanics for non-game applications (also known as “funware”), particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviors in connection with the applications. Gamification works by making technology more engaging, and by encouraging desired behaviors, taking advantage of humans’ psychological predisposition to engage in gaming. The technique can encourage people to perform chores that they ordinarily consider boring, such as completing surveys, shopping, or reading web sites.”

Got that?

Basically it is making a task more interesting by adopting gaming mechanics. At it’s simplest all that means is you get some kind of reward for doing a task.

Now that reward may be as obvious a trophy or as vague as just having fun whilst doing the task.

Why is this so important all of a sudden? In your job there must be tasks that bore you senseless? For me it is data checking. Do you do something to make that more interesting? I set myself challenges. Get x number of records checked and I can have some chocolate. If I get to the end of this string I will go to the loo. That kind of thing.

Imagine that upscaled to a department. The person who correctly checks the most data by the end of the day gets all his drinks at the weekend for free. Suddenly you have a game on.

That is all fairly obvious. There is however more to the concept of gamification and certainly more to gaming mechanics.

When you play a video game, for the most part, your reward is the fun of playing. You may get achievements, but mostly your reward is getting to the next level and enjoying it.

What if you made that game achieve something in the real word? Take a fictional resource game. You are enjoying getting your resources in order and growing your town. In the background though, all the stats you are managing are in fact real stats that a company needs checking or managing. Suddenly your game is having a real world effect.

Recently I read about a Finnish start up that is using a game that has users typing words. As you correctly type a word a little mole safely begins to cross a bridge. Get one wrong and the bridge crumbles away until moley plummets to his doom. Sounds daft, but every correctly typed word is helping to digitise the Finnish national archives!
(Game it up!)

And that is why it could be so important. From simply making people in an office enjoy their job more and thus become more productive, to using small repetitive actions in a game to automate real world tasks, Gamification has some real potential!

But, you should know this already. You have been exposed to gamification since the day you were born. It’s how your parents taught you to walk, talk and use the loo. Everything as a child is learned using simple games and repetition. Super Nanny introduced reward charts to the masses. Rewards for behavior – essentially a game mechanic.

These are all game mechanics and all things we do naturally. These are also things that anyone who plays video games understand extremely well.

So why not bring it into the workplace and make it a more enjoyable and productive place to be?

PDF Tray Gamification what is it why is it important

Why am I not an axe murderer even though I play video games?

First off, if you don’t want to read a rant about how stupid people are when it comes to their views on computer games being the root of all evil, back away now.

I often post about this kind of thing. I get so angry at idiots who seem to blame computer games for everything.   The latest thing I have read that made my blood boil is all of the nonsense about the Foxnews.com editorial about Epics Bulletstorm. It was basically a very one sided item titled “Is Bulletstorm the Worst Video Game in the World?” (Nothing like a provocative title!) This is the kind of crap I would expect from the likes of the Daily Mail, but not a well respected media giant like Fox.  http://www.foxnews.com/scitech/2011/02/08/bulletstorm-worst-game-kids/

I reccomend you head off to read that in a moment.  The upshot is that Fox got a group of experts together to rip Bulletstorm to pieces.  They complained about everything from the explicit language and violence to the naming system that is used for achievements.  Gang Bang and Topless are used as the examples.  Now forgive me, but I find very little erotic about cutting an alien in half – the event that leads to the “Topless” achievement.  But hey, to each his own.

What surprised me was the angle that Fox went for.  Rather than going for the obvious and often used principle that video games cause violence, they went one further.  They got an expert psychologist (Carole Lieberman) to explain that video games can be directly linked to an increase in rapes. Holy shit, I didn’t see that coming!

So, how does this make a gamer such as myself feel.  Pretty angry and not just a little sad.

I have played games for something like 27 years, since I was 4 or 5.  However I have neither raped, killed, abused, hurt or in any way upset another human being as a result of my gaming.  I have played all sorts of games from cute fluffy platformers to Grand Theft Auto to the disturbingly violent Manhunt.  But none of them have made me want to take the fantasy world into the real world.

All of this got me to thinking.  Why?  Why am I not a violent axe murderer.  I was an akward teen, who did not make friends easily.  I was a geek (am a geek) who spent a huge amount of time playing very violent games.  Yet here I am, a very sensible and well adjusted member of society.

Well, for one thing I am not mental.  I have been taught very well by my parents what is right and wrong.  They gave me a framework for how to live my life.  They showed me the difference between fantasy and reality.  

When I stop playing a game, I know that the game has now finished and it is time for me to be a 33 year old, married dad of one web developing, socially responsible member of society once more.  

The sad truth is, people need something to blame for the wrongs in the world and explain things that they do not understand.  Throughout history people have tried to destroy these things. They have blamed religion, colour, books, music, films, TV and now video games.  I have to wonder what will be next. 

These games are not meant for kids, in the same was as films that have 18 written on them are not meant for kids.  But, that didn’t stop me from seeing Predator when I was about 10.  It is the same for games.  Kids will play them if they get the chance.  You can fine vendors, you can sue the producers of the games, but you can not stop children playing this kind of thing.

It is up to parents and society as a whole to use the information available to them about games and to educate our children about what they may be exposed to.  For some this will mean trying to shield them from it entirely, which may work.  For others they will understand that children will play these games whether they want them to or not.  They understand that they will have to give their children this all important framework that will help them to understand what is real and what is fantasy, what is right and what is wrong.

To blame games or films or books or anything else for the wrongs of the world is just lazy.  Foxnews should be ashamed.  Especially when you realise that they did actually had a balanced second opinion that they chose to not use! (http://www.industrygamers.com/news/what-fox-news-didnt-use-in-its-bulletstorm-smear-piece/)

 

Got to say though, I have a bit of a cold.  I wonder if that proves that video games are the cause of the common cold?

 

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If you want good review scores, make good products.

This is a bit of a rant, but here goes.

I was recently questioned about my ability to review a product objectively (possible inadvertently).  Now as someone who has written one or two reviews, this came as a bit of a shock.  I always thought I was impartial.  I write reviews based on their merit and compared to other products I know.

So I got to thinking what could have spawned this question.  Then I looked at the links I sent them, quite a few of which were Steelseries reviews.  And then I understood.

I have reviewed mice, headsets, keyboards and mouse mats from Steelseries.  They all got high or very high scores.  I even admitted that I liked their products a great deal.

I just wanted to say here, that is not because they are made by Steelseries.  It is because they are very good products.  They sit in a market place between consumer and pro gamer and they fill that space and price range very well.

Other products review well also, but I can only benchmark value, features,quality and target audience against products I have reviewed.  Where mice are concerned, at this point that benchmark is the Steelseries Xai.

That is not to say it is the best available on earth, or that it is the best for every gamer.  However, in my current experience, based on products I have reviewed – looking at them on their merits, I have deemed it best.  And no, I am by no means an expert.

I look forward to finding the next best one, I really do.

As a reviewer it concerns me when I am questioned in this way.  Not because I am offended (although I was a little) but because I have to call into question the motives of the questions.  Are they affraid that they can not compare to products I have reviewed and will in turn get a less than positive review?

The crux of this rant is, I can only review based on my experience.  All products will be reviewed based on their own merits.  Quality, value, features, target audience etc. If the product is good it will get a good score.  If it is good, but not as good as other products in the same price range or market space – again based on comparative quality, value and features –  it will get a slightly reduced score.  I have to add, almost all companies I deal with know this and are great!  

If you want good review scores, make good products.

PDF Tray If you want good review scores make good products