When you get going with gamification, it can be really really exciting. You are creating engaging solution using game elements and ideas, how cool is that??
But when do you start to define what elements, mechanics, game design ideas and so on?
It is really tempting to do it after the very first conversation with a client. They have told you what they want and you have an idea. A few mechanics here, a narrative and bingo – you have the solution.
But whoa there, do you really have the solution? What was the problem you where trying to solve? The client told you what they wanted, but did you discover what they needed?