Yep, paradoxical title alert!
Recently I got into a very interesting debate on LinkedIn about the definition of Gamification. Now, I have long had my definition of gamification, one that doesn’t stray too far from the closest thing we have to a “proper” definition.
- Mine: The use of game design metaphors to create more game-like and engaging experiences.
- Proper (From Deterding et al): The application of game-design elements and game principles in non-game contexts
Whichever definition you follow or whomsoever you may ask in the industry, 9 times out of 10 you will get something along those lines. The core of most peoples definition revolves around the use of game “bits” to improve things that are not games. What they don’t often say is that it is creating a game.