Dynamic Narrative Analytics: Turning Player Data Into a Playable Story

Dna2 Dynamic Narrative Analytics Turning Player Data Into a Playable Story

One of the greatest lies we’ve told ourselves in gamification (and business in general) is that numbers speak for themselves. They don’t.

Numbers sit there, mute and smug, like a cat perched on a bookshelf—daring you to make sense of them. And like a cat, they’ll let you project whatever meaning you want onto them… until you get scratched.

That’s where Dynamic Narrative Analytics (DNA) comes in.

This isn’t about algorithms. It’s not about drowning in dashboards. It’s about recognising that every dataset tells a story—and if you don’t write the story, someone else will (probably in PowerPoint, with clip art). Read More ...

Dynamic Narrative Analytics: The DNA of Data

File 000000000830620a8bb8d3e59e12a5d3 Dynamic Narrative Analytics The DNA of Data

Over the years, I’ve looked at a lot of numbers. Far too many really. Like many of us, I’ve struggled to keep my head above the surface of massive pools of data, desperately trying to understand what the floating numbers are trying to tell me. Excel straining, my sense of self dissolving, the what is often staring me in the face, but what I’m missing is the so what?

The fundamental challenge of the modern workplace is that data, in its raw form, is mute. A number on a screen has no context, no history, and no motivation. Yet we project onto it the weight of being an “answer.” We present these silent numbers in meetings and expect them to drive brilliant decisions, but they often fall flat, creating more confusion than clarity. Read More ...

Moving from iPhone (iOS) to Android (Samsung S8)

Samsung galaxy s8 2643381 1280 Moving from iPhone iOS to Android Samsung S8

Like many, I have been a happy iPhone user for many years now. My first was an iPhone 4. I have had several since then, up until the 6S, I have even had 3 iPads. I will be honest and say that I really have always liked iOS and the iPhones. To an extent, I still do.

However, the release of the iPhone X and iPhone 8 made me see a few cracks I had been ignoring with the iPhone. It showed me some issues with Apple’s business model as well. I was reminded that, just like all other major corporates, they just want my money no matter what it takes.

As my contract came to an end, it was my 2-yearly job to look at potential options to upgrade. Normally it was a no-brainer, I’ll have the new iPhone please my good salesperson. However, this year it was different. The iPhone X, hailed as the all-conquering hero, was just far too expensive for the features it was boasting, and the iPhone 8 was just more of the same and automatically made obsolete by the iPhone X the second it came out!

I began to look at the other side of the fence, to see if the fields of Android were greener. I had considered it before but used the same excuse each time “I have invested too much into the Apple Eco System to move to Android”, or “Yeah, but all my music is in iTunes.” This time though, I decided to dig further and see if it really was as hard as all that to move. It turns out, yes and no…

Considerations for the Move

The first thing to check was if there was a way to move my music from iTunes to Android in some way and it turns out there is, and it is really easy! Enter Google Play and the music manager software for your PC (or Mac). With this software installed, your music is automatically uploaded to the Google cloud, up to 100,000 songs for free! Any music already in their library is added automatically, anything else is physically uploaded from your machine. Depending on the size of your library, this may take a while but is very simple.

With music dealt with, I turned to my photos. Again, there is an app for that! Google Photos allows you to upload all the images on your phone to the Google cloud. This time, if you are happy to have your images resized to 16 Megapixels and your videos to 1080p, you can have unlimited storage for free! If you want higher resolution, you get 15GB for free still. Install the app and it will upload your images for you, simple!

Next was my apps. This is a sticking point that you will probably have to swallow. I had a few that I had purchased on the iPhone which I would have to buy again on Android. Annoying, but not the end o the world. Almost every app on my iPhone was available on the Android store and those that were not had a good alternative. I use Microsoft Note for most of my note-taking, which is there. Google Keep is a great alternative to iOS notes and there are plenty of other options.

Now for one snag, I was going to hit – moving notes I had on my iPhone notes app. As it happens, Samsung has thought of this. If you have all your notes synchronised to iCloud, they have an app called Smart Switch that will copy them into Samsung Notes for you. It is not ideal, but it does work. This is only available on Samsung phones, however, there are other paid options on the Android store.

Contacts were my next concern. There were a few options to move these. I already had mine synchronised to my Google account on the iPhone, so this was very simple. However, it can be done in a few other ways. You can use the Smart Switch app of you are on Samsung, or you can download them from iCloud and import them into your Android phone. It is all very simple actually!

Once I was sure it was the right move, I went and got a Samsung S8. It took me about a day to get everything sorted and to discover a few extra things I needed to manage. Save data for games being one. Thankfully most games I play synchronise with Facebook!

So, is the grass greener on the Android side of the fence. Well, mostly.

Pros

You can make the device look exactly how you want. Don’t like the launcher – change it (I recommend Nova Launcher or Google Now). Don’t like the icons, change them. Don’t like way notifications work, change them. The flexibility of the OS is remarkable!

More choice on the actual design of the phone. I’m not going to lie, the S8 is a stunning phone, far nicer than any iPhone I have used. It is snappy, and it is sexy. But, there are literally hundreds of options out there to suit any budget.

Cost of ownership. As I have alluded to, Android phones come in many forms and suit many budgets, as do the contracts. My contract is significantly lower owning an S8 than it would have been owning an iPhone 8 or X

Google assistant has some cool features

Cons

Bloatware. Many phones come filled with bloatware and custom apps, something Samsung is very bad at (and Acer), but being Android, this is all very easy to remove.

Some apps are missing, I especially miss Apple’s Garage Band! I’m yet to find a good alternative. No Tweebot twitter app either, which I really miss!

Whilst there are amazing apps, there is less control on the Play Store, so there are a lot of crappy ones made to con you. You must be vigilant!

Google assistant is not as good as Siri when it comes to managing music!

Putting a myth to bed

Now, this is the big one, battery life. Legend has long told of the battery life of a Samsung or any other Android phone. Owners tell tales of 2 or 3 days of battery life with better low power management.

The truth is a little more complicated than that though.

Does my Samsung S8 last longer than my iPhone? Not really! I am a heavy user of the phone and I get the same life out if the Samsung as I did my iPhone, possibly an hour or so longer. However, if I wanted to make the battery last longer in a squeeze, the battery management is a lot better allowing you to run on a stripped-down OS in an emergency for hours and hours longer than before. Also, for an average user, I would imagine the battery really could give you 2 days. But don’t let the legends sway you too much!

Conclusion

All in all, I am very happy with my choice to move. It frees me of something that felt like a shackle, Apple technology. Sure, Samsung is still a massive company, but it is still easier for me to now move around the Android universe and change as I feel necessary.

Android, once set up, is a joy to use. Yes, it takes a bit longer to get going, but once you are going it is lovely! You notice all sorts of little things that Apple would claim were unique to them, yet actually started on Android and is more often than not better on Android.

Some Recommendations

  • Get Nova Launcher
  • Get Swift Keyboard
  • Get Fenix 2 Twitter app (thanks @Burdy75)
  • Spend time setting up your notifications
  • Get Greenify battery booster
  • Enjoy!

I had to leave you with this from Romesh Ranganathan all about Android users!!

Review: Eating Robots by Stephen Oram

34761663 Review Eating Robots by Stephen Oram

For openness, I was sent a copy of the book to review.

A rare book review from me. Every now and again, thanks to previously running a review site, I get asked to review stuff. In this case, it was a book of short stories titled  Eating Robots and other stories, by the author Stephen Oram.

I love dystopian stories, having even written several myself in the past. For me the future is anything but bright, depending on how you look at it.  One of the best representations of using this dystopian “lens” has always been the T.V. series Black Mirror from the brilliant Charlie Brooker.

Now, however, I may have a new go-to writer to satisfy my need to understand how technology is going to eventually ruin us, Stephen Oram!

Eating Robots and Other Stories is a dark and twisted, but ever so plausible look at how technology and the evolution of our species could take a turn for the worse, covering topics that are especially close to home in many cases. Predictions of homicidal self-driving cars, black market antibiotic snake oil showmen, social credit taken to a horrific conclusion and much more are all covered.

What Stephen does so expertly is to choose topics that are eerily familiar, producing numerous moments where you find yourself saying “Oh Christ, I hadn’t thought of it like that!” It almost made me long for the days before technology!

Each story can be between a paragraph and a couple of pages long, making it the perfect read for busy people, or those who prefer to consume their entertainment in bite-sized chunks like myself. That said, picking up the book for a five minute read quickly becomes twenty minutes as you are whisked away to terrifying futures.

If you are interested in technology, social media, AI, robotics, shows such as Black Mirror or just in understanding the future, I can’t recommend Eating Robots and Other Stories enough. It is a fantastic read from start to finish and one that will leave you just a little scared of the future!

If you are interested, you can get the book now from Amazon (and yes, this is an affiliate link!)

More about Stephen

Stephen Oram is one of the leading lights of British sci-fi tech culture, as 2016 Author in Residence at Virtual Futures Stephen Oram was one of the masterminds behind the new Near-Future Fiction series and continues to be a lead curator. Often collaborating with scientists, the title story, ‘Eating Robots’, came from working with the Human Brain Project and Bristol Robotics Laboratory.

Pokemon Go: The Good, The Bad and Some Lessons

Pokemon go logo 01 Pokemon Go The Good The Bad and Some Lessons

Writing about Pokemon Go is almost as popular as actually playing it, so I thought I would join in the trend.

TL:TR It’s great fun but needs to have some careful consideration around safety concerns

In case you have been living under a rock for the past couple of weeks, let me just set the scene. Pokemon Go is a game based on the popular Pokemon franchise. It sees players using their mobile phones to hunt down and capture Pokemon in the real world. Using Augmented Reality (AR), Pokemon pop up all over the real world for players to capture and train. Once caught, they can be leveled up, evolved, battled with at Pokemon Gyms and more.

The game is made by Niantic with Nintendo and a few other companies. Niantic and Google laid the way with their game Ingress, which had a similar concept – use your phone to play the game in the real world. In fact, the portals that players set up in Ingress have been almost mirrored like for like into Pokemon Go, but more on that later.

A Quick Analysis of what makes it so engaging

Looking at the core mechanics of the game, we can see that it hits a lot of key user types at once, making it a game that attracts and engages many people. It may look heavily weighted towards players (which is natural) but actually look at the balance in the numbers! Done with the HEXAD Application Analysis Tool.

Lessons for Gamification

It turns out, people really like to explore if that exploration leads to finding interesting things. They also love the whole idea of scarcity. One of the key engagement hooks in Pokemon Go is the phrase “Gotta Catch ‘em All”, but with so many to catch and with there being the very variable availability of them, people are driven to go out of their way to find them. In gamification, we can do this by making certain awards only available to those who really go out of their way to get them.

Also, the virality of the game is a great example of the “Fear of Missing Out”. This is the phenomenon where people do something because they are afraid that others are having a better experience than them in some way. This is powerful, but also dangerous in near equal measure. As you will see later in this article, this FoMO effect can drive people to do rather insane things to avoid it.

If you can, use as many mechanics and elements as possible to engage as many players as possible!! That seems obvious, but can be very hard to do.

Use the real world, don’t rely on technology to do all of the heavy lifting.

The Good

One of the great things about this game is that it forces you to leave the house. You can’t get far and certainly, won’t “Catch them all” from your sofa. This has led to some wonderful spontaneous group meetups.  Even in my village, I have witnessed small groups of people of all ages stood outside the Library, which is a Pokestop in the game. A player had placed a lure at the stop, which attracts Pokemon to the area and other players had all come along to enjoy the wealth of Pokemon to catch. The scene was one that went from nervous recognition to laughter and joy as they all shared information about the game and good spots in the area.

There have been wonderful reports of people using their lures to attract Pokemon to children’s hospitals to allow bedridden kids to play the game, though that has caused its own issues!

Small industries have popped up offering tours of towns to get players to the best Pokemon stops. I saw a great story where a little girl has set up a snack stand outside her house once she found it was a Pokestop! Small shops have also been benefiting from the same thing, dropping lures outside their shop to encourage people to the area. Once there, they often go in and spend some money!

There have been people who have said that the game has helped them get over anxiety as they leave their house to play.

My kids and I have been having great fun going on Pokemon hunts together.

The Bad

As with all things, and because as a species we just are not allowed to have nice things, there is a darker side to all of this. One Twitter user has been campaigning hard to make gamification experts consider this more deeply.

Incidents include a driver who crashed their car whilst playing Pokemon Go as they drove, another who went into a police car as they played (!?), a woman who broke her foot falling down a ditch, a girl who was run over whilst playing as she crossed a road and more.

More sinister is that people have been using Pokestops to lure people into muggings.

The worst incident reported to date is that of an 18-year-old being shot dead as they broke into a house to catch a Pokemon.

There are other issues that are coming about as well. For instance, my daughter’s nursery is a Pokemon Gym. Suddenly the teachers found people with cameraphones all around the nursery. What is to say that all of them were really Pokemon Go players and not perverts looking to get pictures of kids?

The NSPCC has already condemned the makers of the game for ignoring the safety of children.

For the more conspiracy-minded of us, there is also the big business angle. This game is going to make people a lot of money. Almost overnight, Nintendo become worth more than Sony! It has also just been announced that Japan will see all of it’s McDonalds become sponsored Pokestops. Some could say that the developers may be putting profit before people…

There has been a question about the ethics of Pokemon Go, even my own Open Ethics has been cited in the argument. At this moment, I am struggling with this. I don’t personally think the designers of the game have deliberately set out to do anything bad, but have potentially not considered the impact of the game in enough depth. There is also this phrase under Integrity “Gamification should not be used to manipulate children for commercial purposes.” that has concerned me. Making money is fine, I have no issue with that. But this does seem to be one of the largest scale incidents of using children to encourage money making that I have seen in a while. The game itself not so much, the in-app purchases are well done, more from the angle of luring them to McDonalds or other shops. Again, the intent is not malicious, but it is worth taking a bit of time to consider the ethics and morality of it all!

If you want to join in the conversation about the ethics of Pokemon Go – get on Twitter with the hashtag #PokemonGoEthics

So What Now?

The problem is, this is new territory. For instance, are there any laws that state a virtual entity can trespass on your property. That is to say; if a Pokemon appears on your property in the game, is there a legal precedent, a question asked by many including Associates Mind. I am yet to find a way to request that certain areas are Pokemon free for instance.

Now many, myself included, will be yelling “How is it a games fault if people are dumb?” The game seems to be lowering some people’s ability to use common sense. P;laying whilst driving? Not looking as you cross the road? The first thing you see when you load up the game is a message telling you to be aware of your surroundings.

But, it is not quite as simple as that. The game, as I have already shown, hits a lot of key areas of motivation for players. As gamification designers (and of course game designers), we aim to get players “in the zone”. This is the place where the player becomes so immersed that they forget about the real world. Gamification experts often talk about “Flow” in the same way. Immersion relies on many things, but one of them is familiar surroundings, places where people feel comfortable. What is more familiar than the real world?

Whilst all of the main Gyms and Pokestops were added by real people whilst playing Ingress, the volume of players in Pokemon is greatly different, so there are new issues that could not have been considered by those early pioneers! One bit of advice is that if you have a pokestop or gym on your property and don’t want it there – use this form to request it is removed!  

https://support.pokemongo.nianticlabs.com/hc/en-us/requests/new?ticket_form_id=341148 Read More ...