Gamification is a hot topic right now. Gartner even has it at the top of its hype cycle right now. But, what is it and has it taken off in the world of Knowledge Management?
Wikipedia defines gamification as;
the use of game thinking and game mechanics in non-game contexts to engage users in solving problems
Gartner has recently caused a bit of a controversy in gamification circles by narrowing the definition to;
the use of game mechanics and experience design to digitally engage and motivate people to achieve their goals